The Gorilla Tag Wiki is the collaborative encyclopedia for the virtual reality game Gorilla Tag. This wiki serves as an informative guide to both newcomers and returning players in the Gorilla Tag community alike, anyone is able to create articles relating to the game, or expand existing articles. You might have already noticed while you were walking around, but if you hit a surface hard enough with one of your arms you will bounce off of it in the opposite direction. This basic knowledge lets you do a ton of cool things in this game, like jump off of the ground. Your basic walking skills aren’t enough to deal with this wall, and unless you’re really tall you won’t be able to lift your hand high enough to reach over the top of it.
Now the primate-centric romp is on the main Quest Store, officially making it the most-rated game on the entire store in the process, even surpassing Beat Saber, one of VR’s best-known apps. You’ll only have to do this right three to five times to reach the top. The hard part is slapping the wall just right so that you go up and away from the wall you’re slapping. Once you’re in the air and going towards the other wall use your hand closest to that wall to slap it out and down, like you’re swatting a fly that’s on that wall. Just like with jumping you want to push yourself up and also away towards the other wall.
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You might have trouble getting yourself to jump up and forwards at the same time, but doing that is just getting the hang of where your hands end up hitting the floor in the game. Even basic movement like walking forwards in Gorilla Tag is really different from anything else in real life or Virtual Reality. Don’t worry about getting bored though, your first challenge is right in front of you. Let’s talk about the basic Gorilla Tag controls, how to move around, and how to complete the short tutorial.
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Gorilla Tag is a 2022 virtual reality social casual android 11 dp2 game1 developed and released by Another Axiom. The game involves controlling legless gorilla-like creatures through hand movements to interact with others online casually or in matches with tag-like mechanics. Originally developed by Kerestell “Lemming” Smith, Gorilla Tag was made available in early access on SteamVR and Meta Quest in 2021. It was officially launched on Quest in December 2022, on Steam in January 2023, and on PlayStation VR2 in November 2024. The game was popularized through social media and, by June 2024, received 10 million total players and crossed $100 million in revenue. If you don’t have kids, it’s quite possible you’ve never heard of Gorilla Tag, and if you do have kids, there’s a good chance Gorilla Tag is all you’ve been hearing about for a few years now.
A VR game, if done well, is not just an activity, Smith believes. In a manner unique to the platform, it can deliver on a feeling of “community,” he said, “and that is really powerful … what is the average web developer salary in 2021 software development so powerful that I don’t see a way for VR to fail at this point.” “That ability to create communities and spaces that is becoming more and more difficult these days. It seems like it’s really tough to raise kids, especially right now, compared to when we were younger. It’s harder for kids to just ride their bike to their friends’ houses, right? There are fewer spaces where it’s okay for teenagers to hang out together outside. With a million daily active users and 12 million players lifetime, Gorilla Tag is the killer app VR has yearned for. Indie VR hit Gorilla Tag has been staggeringly popular despite only being available thus far on Quest’s App Lab.
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It’s got hints of Echo VR’s locomotion system, but unlike Echo, you’ll be working with full gravity and very little sustainable grip. It’s all about propelling yourself forward the minute you touch a surface. If you try and hang onto a surface instead of using it to push forward, you’ll plummet to the ground. In concept it’s almost identical to how actual gorillas move around using their arms. However, in Gorilla Tag, all the gorillas are cut off from the waist down, with no legs.
Oh, and while you do this make sure you’ve got enough space to play the game. Visually, the game is a bit garish and polygonal, but it doesn’t matter because it’s all about the movement system. Moving in Gorilla Tag is very simple in concept, but has a high skill ceiling — as the description on Steam reads, “no buttons, no sticks, no teleportation.” This is all about channelling your inner monkey and using your arms to grip surfaces and propel yourself forward. As he grinded to the top of the Echo Arena competitive leaderboards, Smith discovered that the game’s zero-G movement was so much like what he imagined the real thing to feel like that he became obsessed with ideas of virtual worlds that abide by their own internal logic, and do so consistently to the extent that they can immerse you in an experience unlike any other. To do that you need to jump up to one wall, and then push yourself off of it to the other. When you’re still in the air you push yourself off of that wall, and back and forth until you reach the top.
- This led to the formation of what he calls the Three Axioms for his studio, Another Axiom.
- These axioms, Smith suggested, will also help shape the team’s next project, Orion Drift, which looks to build on Gorilla Tag’s social structure with massively expanded multiplayer worlds.
- “So I don’t know what that says about my sensibilities for, like, what I want to do in VR.”
- Smith even told me his team holds meetings inside the game.
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It doesn’t even have to look like real life, Smith said, recalling the platform’s early obsession with high-fidelity visuals. Targeting the original and underpowered Oculus Quest headset, Smith knew he would need to work within his limitations for Gorilla Tag, and he told me he was inspired by a YouTube channel called Alpha Beta Gamer that’s dedicated to playing under-the-radar indie games, many of which featured PS1-style visuals. With years of success behind him and his team’s next game coming soon, Smith acknowledges a VR bubble but feels it’s only a matter of time until it pops. “The way I think about it is, you know when we were really young and our parents were telling us, ‘I don’t get why you kids are playing these games,’ right? And we’re like, ‘You just don’t understand.’ It was kind of generational, right? It’s not because they wouldn’t be able to have fun playing games, but they just didn’t even think of themselves as people who would play these games.
It’s free to play with two maps and two game modes — one is basic tag with up to 3 players, the other is infection tag with 4 or more. “If you have this really strong connection with your environment, if you push on the world, and the world pushes back, if it’s built in a way that feels real, has this subset of rules, internally consistent rules that the game follows, that you can learn and then just be immersed in the space, because you understand it, and then you put other people there, so you feel like you’re there, and you feel like other people are there,” Smith said. “That kind of connection you can have is second only to what you can form in real life. “But VR allows people to create these communities and spaces that they can just exist in and just hang out the tax treatment of cryptocurrency together. One of the things that I want people to feel about the games that we make is not like, ‘Gorilla Tag is really fun.’ It’s the feeling of being in that world with other people. It’s the same way that you can picture what it’s like to just hang out with your friends, or go and spend time at their house, or go visit the beach and just, you know, soak up the waves.” In it, players inhabit the bodies of gorillas and join a multiplayer world with others where they–you guessed it–play tag.
That’s easy enough and by this point you already have the skills to do that on your own, but if you want to challenge yourself and make sure you’re ready to explore Gorilla Tag’s fun maps, then you can try the hard way. The joysticks on your controllers won’t do anything, and that’s the secret behind what makes Gorilla Tag so much fun. You don’t use joysticks to slide in the direction you want to move. You’ll notice that there aren’t any popups or anything telling you what to do, and you’re in a sort of dark cave.